ICE Totally Gaming is a must have for the business developmentAdded
ICE Totally Gaming is one of the most important events for the gambling industry. This year the event was held from 7 to 9 February and gathered visitors from more than 150 countries. Top-managers of First Gaming (Rub90) have visited the exhibition, and Leonid Oboznyy, president of First Gaming (Rub90), told us about his impressions.
“For us, ICE Totally Gaming is the most significant of the specialized events. Especially this year, when according to the organizers about 50% of the stands are occupied by operators and suppliers of solutions for betting and online operating.
That is what distinguishes the ICE Totally Gaming from other similar exhibitions. For example, there are almost no representatives of many European suppliers of betting solutions at the iGaming Asia Congress in Macau, as well as at the Global Gaming Expo in Las Vegas, which is less relevant for us by the terms of the fact that betting is banned in the USA.
In my opinion, the main goal of the exhibition for participants is to meet partners, contractors, associates and like-minded people from different countries, trend analysis and discussion of pressing issues. Another purpose of visiting such events is an opportunity to learn about new products and services. But in general those who are not newcomers in the industry are always aware of what is happening in the market.
Sometimes some of the participants of the exhibition intentionally prepare to release an innovative solution, although it is practically impossible to hide it completely from the expert community,” Oboznyy said.
The president of First Gaming (Rub90) also shared the information about the trends, which were discussed most actively.
"As for the ICE Totally Gaming 2017, we made sure that eSports is much spoken about and seems to continue to develop quite rapidly and successfully in the near future.
There were quite interesting discussions about blockchain technology in the context of gambling. I'm sure it will find its place in the information economy of the future that was previously noted, but so far in the context of gambling blockchain is still a raw technology with too much marketing around it. There are still no clear ways to deal with all the pitfalls related to practical aspects of it in gambling,” said Oboznyy, “we were also very glad to see the significantly grown number of representatives of Russia and the CIS countries, especially compared with the situation that was even 5-7 years ago. This fact shows that these markets are one of the fastest growing in the betting and gambling.”
Leonid Oboznyy was pleased by the fact that there were a number of very promising products and solutions, developed by the companies that are quite new to the market, presented at the ICE Totally Gaming 2017.
“As for our participation in the exhibition, the company First Gaming (Rub90) was presented by the terminal solution at our partner’s stand. ”Bingo Boom" is one of the leading Russian operators and suppliers of solutions for betting business. Of course, we hope that our partnership will provide both companies a significant growth and development as well as offer new opportunities for betting on sports to the players. In conclusion, I’d like to stress that a visit to ICE Totally Gaming is a must have for business development!”, inferred Leonid Oboznyy.